Single Resolution Compression of Arbitrary Triangular Meshes with Properties (extended Abstract)

نویسندگان

  • Chandrajit L Bajaj
  • Valerio Pascucci
  • Guozhong Zhuang
چکیده

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Single Resolution Compression of Arbitrary Triangular Meshes with Properties

Polygonal meshes have been used as the primary geometric model representation for networked gaming and for complex interactive design in manufacturing. Accurate polygonal mesh approximation of a surface with sharp features (holes, highly varying curvatures) requires extremely large number of triangles. Transmission of such large triangle meshes is critical to many applications that interactivel...

متن کامل

Pii: S0925-7721(99)00026-7

Triangular meshes are widely used as primary representation of surface models for networked gaming and for complex interactive design in manufacturing. Accurate triangulation of a surface with sharp features (highly varying curvatures, holes) may require an extremely large number of triangles. Fast transmission of such large triangle meshes is critical to many applications that interactively ma...

متن کامل

Progressive compression of arbitrary textured meshes

In this paper, we present a progressive compression algorithm for textured surface meshes, which is able to handle polygonal non-manifold meshes as well as discontinuities in the texture mapping. Our method applies iterative batched simplifications, which create high quality levels of detail by preserving both the geometry and the texture mapping. The main features of our algorithm are (1) gene...

متن کامل

An iterative approach for global triangular mesh regularization

This paper presents a global mesh optimization framework for 3D triangular meshes of arbitrary topology. The mesh optimization task is formulated as an energy minimization problem including data attached terms measuring the fidelity to the original mesh as well as a shape potential favoring high quality triangles. Since the best solution for vertex relocation is strongly related to the mesh con...

متن کامل

Cluster-based Random Accessible and Progressive Lossless Compression of Colored Triangular Meshes for Interactive Visualization

This paper presents a new lossless, cluster-based randomly-accessible and progressive 3D triangular mesh compression scheme. The scheme is targeted at the visualization of large meshes, supporting the encoding of vertex colors. We have extended the previous approach of [3] by using the progressive mesh encoder of [6] to compress the face clusters. The schemes were modified to prevent duplicatio...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1998